I've been pondering putting together a pocket version of Leviathan that will allow me to playtest the rules without needing to use the recommended 8'x4' table for a full game.
By simply halving ranges and using a 2'x3' board, combined with some handy cardboard counters, I tried a few games back in 2016 and had my first actual games of Leviathan. While it gives me the opportunity to try out the rules and get the hang of how each unit and force works, It does lack rather badly on the visual impact front.
I'll be painting my way through as much as I can over the coming months but I do want to have the chance to play some more games and give myself a thorough grounding in how the game mechanics work and the assorted forces strengths, weaknesses and quirks.
If anyone's interested, the battle reports can be found here:
Battle Report 1
Battle Report 2
Battle Report 3
Battle Report 4
Looking back at these early battle reports, I find myself remembering some of the good and bad points of the system and the odd element that needs tweaking to really be playable but I must admit that I am quite surprised that I managed to play four full 1000 point battle reports in less than a month. Surely this year I will do better!
Using a similar approach will also give me the opportunity to playtest some of the new units I want to introduce and dare I say it, Earthpower too!
Dur Zamor
I am hoping to post the first such report on Monday which is my next day off and will hopefully involve a rumble on the border between the Orcish Horde of Krull Dwarfslayer and the stalwart forces of Dur Zamor, the Dwarven frontier settlement.
Till then, All the best!
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